Free standard shipping on orders over £240
Delivery available within 3 - 5 business days.
mBot2 is a next-generation educational robot designed with extended capabilities, starting as entry-level solutions in lower secondary education and going all the way to upper secondary and beyond.
mBot2 is powered by CyberPi, an educational microcontroller enhanced with network capabilities, built-in sensors and much more.
mBot2 is designed for students to carry out interactive and smart lessons that are engaging, fun and reflecting real-world applications with cutting-edge technologies, including robotics, AI, IoT and Data Science.
With mBlock’s enhanced coding learning experience, mBot2 allows students and educators to begin with the block-based coding approach, and seamlessly transition into object-oriented coding with Python, all in the same environment.
SPI Flash memory
Store multiple programs simultaneously
Support multi threading
Bluetooth, Wi-Fi and Wi-Fi LAN
Inputs and onboard sensors
5-way joystick, Button x2, Reset button
Light sensor, Microphone,
1.44″ full color display
Speaker, RGB LED x5
Expandable electronic modules
mBuild port x1, connect 10+ components in series
2-pin interface x2, 3-pin interface x4
Makeblock started with the aim of helping people turn their ideas into real objects. With the power of innovation and technology, Makeblock allows more people to enjoy creating and have fun.
Makeblock Education strives to deliver solutions that foster a growth mindset in the next generation of problem solvers by developing 21st century skills in students around the world.
Makeblock Education secondary school solutions are designed to develop students’ higher-order thinking and coding skills. They include well-equipped teaching resources and elaborate programming projects, as well as fostering the development of critical thinking and problem solving. Students are encouraged to assume the role of innovators and entrepreneurs. The range of products is ideal for hands-on-project and inquiry-based learning with a natural progression into complex science and technology topics.
You may return most new, unopened items within 30 days of delivery for a full refund. We'll also pay the return shipping costs if the return is a result of our error (you received an incorrect or defective item, etc.).
You should expect to receive your refund within four weeks of giving your package to the return shipper, however, in many cases you will receive a refund more quickly. This time period includes the transit time for us to receive your return from the shipper (5 to 10 business days), the time it takes us to process your return once we receive it (3 to 5 business days), and the time it takes your bank to process our refund request (5 to 10 business days).
If you need to return an item, simply login to your account, view the order using the "Complete Orders" link under the My Account menu and click the Return Item(s) button. We'll notify you via e-mail of your refund once we've received and processed the returned item.
We can ship to virtually any address in the world. Note that there are restrictions on some products, and some products cannot be shipped to international destinations.
When you place an order, we will estimate shipping and delivery dates for you based on the availability of your items and the shipping options you choose. Depending on the shipping provider you choose, shipping date estimates may appear on the shipping quotes page.
Please also note that the shipping rates for many items we sell are weight-based. The weight of any such item can be found on its detail page. To reflect the policies of the shipping companies we use, all weights will be rounded up to the next full pound.
Makeblock Education empowers educators in effective use and implementation of technology tools in classroom settings.
The Makeblock STEAM On Board program, is to help educators open the door to STEAM Education and Computer Science with our top-notch hardware and software solutions.
View and create the newest educational projects set up to enhance children’s critical thinking and coding knowledge. Collaborate and learn whilst playing fun games.